Category: oUF: Layouts
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08-08-2009 09:22 PM
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oUF cogumel0
I've grown too used to the way xperl looks and behaves, to a point that I find it difficult to use any other unit frames (no matter how much I try).

So I've tried to replicate their look and feel into an oUF layout and this was the result!

This layout is heavily based on oUF_Classic by Haste and is still very experimental.

Things still left to be done:

- Sparks
- Druid mana bar
- 5 second rule implementation
- 2d/3d portraits (?)
- rearrange size and location of bars (?)
- build options menu
- afk icon
- better backdrop (non-transparent)
- and more I can't remember now



cogumel0
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Old 10-12-2009, 10:32 AM  
Rames
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 1
Any way to raise the unit frames up a bit, like 50-100px? I looked into the lua, but couldn't find anything except for "party offset". Thanks in advance, great frames .
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Old 09-15-2009, 04:37 AM  
giakaama
A Defias Bandit

Forum posts: 2
File comments: 25
Uploads: 0
Nice frames cogumel0, but i've got some question though ! Is there a way to scale the pet and TOT frames, and make the HP classcolor ?

Thx in advance !
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Old 09-08-2009, 06:12 PM  
Dawn
A Frostmaul Preserver
 
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Interface Author - Click to view interfaces

Forum posts: 272
File comments: 524
Uploads: 14
Thing with oUF is that a lot of people aren't dedicated enough to use it. They are so to say "scared of the lua-demon within" or whatever.

I can just recommend you to build your frames the way you need and want them. I really like what you've come up with so far. Always liked (and used) Perl Classic back in the vanilla days. Keep it up!
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Old 09-07-2009, 05:56 AM  
cogumel0
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 6
Uploads: 2
I have to admit I was expecting some more feedback on what to implement/change before I actually got on with it.

Don't want to build my code around something that I think will be final only to be asked to change lots of it after.

In other words, further feedback on what it's missing/what you would like to see implemented would be welcomed.
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Old 08-20-2009, 12:21 AM  
Jansus
A Deviate Faerie Dragon

Forum posts: 14
File comments: 25
Uploads: 0
Quote:
Originally posted by VioletArrows
How do you configure the placement? I tried /ouf, and it doesn't work. It's also not under the interface tab in the main option list. I want to move the main bars from the bottom to the top corner.
You'll have to get the moveable frames addon, http://www.wowinterface.com/download...bleFrames.html
and add the code to them to move them, or edit the files yourself.
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Old 08-19-2009, 09:53 PM  
VioletArrows
A Kobold Labourer

Forum posts: 0
File comments: 3
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How do you configure the placement? I tried /ouf, and it doesn't work. It's also not under the interface tab in the main option list. I want to move the main bars from the bottom to the top corner.
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Old 08-19-2009, 06:12 PM  
Aerials
A Cliff Giant
Interface Author - Click to view interfaces

Forum posts: 71
File comments: 58
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These do have a really nice familiar look, I loved X-Perl but hated the lag it gave me, so have been using oUF for quite a while. It's nice to see someone working on a X-Perl look for oUF. one suggestion though. one thing I hated about X-Perl was the space between everything (Name, Bars, Icon, etc...) would be nice if it can just be one frame (which would actually be less work anyway).
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Old 08-16-2009, 10:52 PM  
Jansus
A Deviate Faerie Dragon

Forum posts: 14
File comments: 25
Uploads: 0
These are great, just the type of layout I was looking for, and looking forward to the completed party, good job
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Old 08-11-2009, 08:50 AM  
cogumel0
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 6
Uploads: 2
It already has group frames, but they are not properly aligned yet (and there's a few things missing).

This is only a very early alpha version of what I hope will soon be a full oUF layout.

Unfortunately I can only continue this on the weekends. I'm pretty much already programming for a living nowadays, can't rly be asked to get home and continue to program.

So in other words it will take a while before this is properly done, but it's an ongoing project.

Quote:
Originally posted by Aluria
looks good.. could u add a grp/raid shot? Do u see the hots/stacks of ure buffs/hots or whatever on party/raidmembers?
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Old 08-10-2009, 09:14 AM  
Aluria
A Murloc Raider

Forum posts: 5
File comments: 75
Uploads: 1
looks good.. could u add a grp/raid shot? Do u see the hots/stacks of ure buffs/hots or whatever on party/raidmembers?
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Old 08-09-2009, 03:44 AM  
stereoprologic
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
This is kind of a Perl Classic look-a-like, I like it.
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